Hello, I am
Ian Woodard.
Software Engineer.
Web Enthusiast.
Problem Solver.
Developer.
Software Engineer.
I am a software engineer who specializes in backend infrastructure as well as full stack development.
About Me
I currently work as a Software Engineer at Sentry.io on the Dev Infra team. I work to remove friction from the development process and make it easier for engineers to build and ship code. I have bachelor's degree in Computer Science from Northeastern University.
I love to build web applications in my free time. I have a wide range of experience with different technologies and frameworks. I am always looking to learn new things and expand my knowledge.
Projects
Timeline
June 2023 - Present
Sentry
San Francisco, CASoftware Engineer
Working on the Dev Infrastructure team.
May 2022 - August 2022
Lyft
Seattle, WASoftware Engineering Intern
- Created the foundation for large scale automated code refactoring using concrete syntax trees in Python.
- Utilized automated code refactoring to safely replace usages of and ultimately deprecate a library.
- Developed linting to detect issues with unpinned mypy additional dependencies.
January 2022 - April 2022
Snap Inc.
Santa Monica, CASoftware Engineering Intern
- Overhauled logic for configuring how uploaded media is handled across Snapchat, impacting billions of uploads on a daily basis.
- Engineered efficient algorithms for simplifying and evaluating complex propositional logic.
June 2021 - August 2021
Lyft
RemoteSoftware Engineering Intern
- Utilized Python to develop a Slack bot to be used by regulatory agents within the company to more easily perform regulatory actions.
- Employed pytest and unittest as a means to mock and test my code.
- Developed an internal tool that uses a Python Flask API for the back end and uses React JS and MobX for the front end.
January 2021 - June 2021
Philips
RemoteDevOps/Software Engineering Intern
- Utilized C# to build off of and refactor existing code used to automate tests for a $200 million product.
- Developed automated tests with C# utilizing BDD methodologies in an agile environment.
July 2020 - September 2020
Wolfram Alpha
RemoteUser Interface Developer
- Utilized C# and XAML to fix countless bugs for an app update that went live to the Microsoft Store.
- Developed new features to modernize the Wolfram|Alpha application built on the Universal Windows Platform (UWP).